Distortion
Nobody knows why but SuperDirt is full of distortion effects. I suppose that saturation and distortion are good effects to apply to audio samples. Don't be afraid and try them all.
Squiz
Will distort your signal, combination of multiple effects put together. It works better if you input multiples of two as parameters.
Parameter | Brief description | Typical range |
---|---|---|
squiz | amount | 0.2->x |
@swim
def test_fx(p=0.25):
D('tabla:rand*200', cut=1,
squiz='0|2|4|8',
midinote='C|F|Bb|E5b', amp=1)
again(test_fx, p=0.5)
Triode
Another type of distortion. Emulating a triode distortion unit.
Parameter | Brief description | Typical range |
---|---|---|
triode | Distortion amount | 0->x |
@swim
def test_fx(p=0.25):
D('tabla:rand*200', cut=1,
triode='rand', # comment me
midinote='C|F|Bb|Eb5', amp=1)
again(test_fx, p=0.5)
Distort
Heavy distortion that will/can wildly change the spectrum of your sound.
Parameter | Brief description | Typical range |
---|---|---|
distort | Distortion amount | 0->x |
@swim
def test_fx(p=0.25):
D('sd:rand*200', cut=1,
distort='0|0.5',
midinote='C|G', amp=1)
again(test_fx, p=0.5)
Shaping
One of my favorites. It adds some warness (and loudness) to any sound. It sounds more natural
than just pushing gain
or amp
up. Use it if you want to be loud and gritty, not if you just
want to play something louder.
Parameter | Brief description | Typical range |
---|---|---|
shape | Amplification amount | 0->x |
@swim
def test_fx(p=0.25, i=0):
D('amencutup:[1:20]', shape='[0:1,0.1]', i=i)
again(test_fx, p=0.5, i=i+1)
Crush
Crush will.. crush your sound. You get it!
Parameter | Brief description | Typical range |
---|---|---|
crush | Crushing Factor | 0->x |
@swim
def test_fx(p=0.25, i=0):
D('bd sn hh sn', crush=4, i=i)
again(test_fx, p=0.5, i=i+1)